by ChocolateChicken » 08 Aug 2012 00:01
How can I effectively reduce the dynamic range of percussion, such as kick drums or snares? The initial transient of kicks and snares are the loudest parts of the sample, while the rest of the sample quickly ducks down into lower volumes almost instantly. With kick drums, this would be the secondary bass thump.
I have my compressor set to an attack time of 0ms, because I don't want any part of the transient to be uncompressed. The release time is somewhere between 14ms and 100ms, because, once again, I am trying to reduce the volume of the transient. I have a soft knee, threshold is at about minus 15dB, and a ratio of about 9:1, sometimes higher. I've tried everything, but that stupid transient or initial "click" of the percussion sample never seems to be compressed. I always end up with tons of dynamic range between the initial CLICK and the rest of the signal. Anybody have advice or cookies for me?