ArcaneSoul wrote:Are there like any basic ones? Like for pitch shifting on ableton because it is a thing i have always wanted to try but never could. I can make basic glitching, easy but ones with pitch shifting, HOW DO I DO?!
As everyone's said, there are so many ways of glitching, and it's up to you to discover which one is right for you. To help you along, though, here are some ways of doing it in Ableton:
- Warping. Of course! There are six different algorithms that Ableton can use to process warped samples; from a layman's perspective, they're listed in order of quality (Beats being the worst, Pro being the best). With that said, for some samples, Pro won't know what the hell it's doing, and Beats will sound amazing. Experiment with all six and see what sounds you can get out of them, and when doing different things to samples (stretching and compressing different lengths, pitch-shifting, combinations of the two, etc). My personal favourite sound is taking a lead guitar and pitch-shifting it up an octave on Beats.
- manual glitching. I do this a lot; call it personal preference. Take your wave form and Ctrl-E that mother up into the slices you want, them move 'em around, copy them, reverse them, mess with their lengths... If you want less clutter on your UI, though, I'd suggest:
- slicing to drum racks! Take a sample and (preferably) warp it so that's it's perfectly in time, then right-click it and select Slice to New MIDI Track. Ableton will cut up the sample for you into individual slices of a length you can choose, and sort them into a drum rack. From here, you can write out your own melodies or beats in the comfort of a piano roll, rather than through that silly manual business.
natsukashi wrote:record the original to a tape and fuck with the tape. Then you can also burn it to a CD and rub it with salt, spill drinks on it and leave it in the near vicinity of kids. Then play back the CD on an old player (that doesn't know when CDs or tapes are erronous) and re-record them.
Truly, you are a god amongst men.