by Navron » 09 May 2012 00:10
I'd highly suggest looking up a lot of analogue producers, such as Simon Posford of Shpongle and Hallucinogen, Richard James of Aphex Twin, or Liam Howlett of Prodigy.
Considering a lot of synths and effects are modeled after analogue instruments, there's a wealth of knowledge that revolves around mixing, sends, and mixing board techniques, that are often overlooked by those (like most of us) who use purely digital instruments.
Study their workflow, how they compose and create their own sounds, etc. Then try and limit yourself to an analogue mindset, or in other words, "Would this track be physically possible or impossible for an analogue musician to recreate?"
Electronic music has come a far way since the analogue days, but a lot of musicians (myself included) get caught up with all the knobs and buttons each synth contains, and the end result ends up being far more overbearing and unmanageable.
Analogue musicians look at how they can work with what they got.
Digital musicians look at what more they can work with.
Thinking in an analogue mindset limits you to focusing on fewer tracks, fewer effects, and more on the composition itself. As someone else mentioned in the tips thread: "Quality over Quantity," and that goes for both how many tracks you have, and how much you're manipulating each track.
DAW: Cubase 6.5, Ableton Live 8
Preferred Genre: Industrial/Trance
Hardware: Schecter Diamond Series Bass, Yamaha Acoustic Guitar, BP355 Effects Pedal, Keystudio 49K Keyboard, Akai APC40, Korg nanoKEY2 25k Keyboard