So I grabbed the NES vst and made a short tune in 8-bit! http://soundcloud.com/xzon/nintendium
just looking for some tips and tricks on making 8-bit tracks so they make some sense and stuff like that
and some feedback would be nice
Xzon wrote:some tips and tricks on making 8-bit tracks
A great man wrote:Circuitfry: fries circuits of this whole topic, one at a time (I know that's not how servers work, but Puns work all the time)
Interrobang Pie wrote:I'm one of your resident chiptuners.
Interrobang Pie wrote:Xzon wrote:some tips and tricks on making 8-bit tracks
Don't use FL. FL is pretty damn horrible for making chiptunes.
Get Famitracker - it's a tracker specifically made for making NES stuff and it's pretty good at it's job. LSDJ is a good alternative for the Game Boy.
You could also just get a bunch of square, triangle wave and noise samples and import those into a less specialized tracker like Milkytracker.
I'm one of your resident chiptuners. Let me know if you need anything.
guitarskills wrote:Interrobang Pie wrote:Xzon wrote:some tips and tricks on making 8-bit tracks
Don't use FL. FL is pretty damn horrible for making chiptunes.
Get Famitracker - it's a tracker specifically made for making NES stuff and it's pretty good at it's job. LSDJ is a good alternative for the Game Boy.
You could also just get a bunch of square, triangle wave and noise samples and import those into a less specialized tracker like Milkytracker.
I'm one of your resident chiptuners. Let me know if you need anything.
Oh man. You've never written a chiptune in FL, then. It's so much easier than in a tracker, especially if your going for fake bit.
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