<WIP><Nonpony><DnB>-Belle

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<WIP><Nonpony><DnB>-Belle

Postby Thelastdevastator » 09 Aug 2013 12:15

I started working on this two days ago It's one of my second tries with DnB I'm going the more stereotypical with this one.

I would love all of the feedback because I seriously need it on this I've always loved DnB but my tries have always ended in me giving up.

Also forgot to mention this WIP is pretty rough around the edges I have yet to add any Fx's too it seeing as I usually do that after the song is put together.


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Re: <WIP><Nonpony><DnB>-Belle

Postby PropellerEscape » 09 Aug 2013 12:27

OK, this is a good idea for the start of the track.
The kick has too much tail on it with it's bass undertone, so you should EQ that out so it doesn't clash with your bass or sub-bass.
SNARE 07 :3. JK, but it needs a bit of a reduction in the high end, and maybe a sharp peaking boost in the low-mids where the body of the snare is. It's very piercing and it kinda hurts my ears ;_;, and it's too loud.
Add some life to the hats too, they sound too machine-gun esque for drum and bass. You can play with the velocity parameters of them, or sidechain them to your kick to give them some flow. Also, drum and bass tends to have a lot of different parts of percussion, as well as hats.
The drop just sort of "happens". I know you're yet to add FX, but some filtering on the kick is needed to make it sound a bit less sudden, and so the listener knows that you're building up to bigger things.
The pulsing bass in the drop gets drowned out by your kick, and your low end is desolate without a sub-bass. It sounds like you're sidechaining way too much, but having just a little but of sidechain works fine.
If you have a limiter of any kind on the master channel, TAKE IT OFF! It destroys your range of dynamics in the track, and you will not get a decent mix with it brickwalling your master channel.

[/feedback] :3
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Re: <WIP><Nonpony><DnB>-Belle

Postby Thelastdevastator » 09 Aug 2013 12:37

PropellerEscape wrote:OK, this is a good idea for the start of the track.
The kick has too much tail on it with it's bass undertone, so you should EQ that out so it doesn't clash with your bass or sub-bass.
SNARE 07 :3. JK, but it needs a bit of a reduction in the high end, and maybe a sharp peaking boost in the low-mids where the body of the snare is. It's very piercing and it kinda hurts my ears ;_;, and it's too loud.
Add some life to the hats too, they sound too machine-gun esque for drum and bass. You can play with the velocity parameters of them, or sidechain them to your kick to give them some flow. Also, drum and bass tends to have a lot of different parts of percussion, as well as hats.
The drop just sort of "happens". I know you're yet to add FX, but some filtering on the kick is needed to make it sound a bit less sudden, and so the listener knows that you're building up to bigger things.
The pulsing bass in the drop gets drowned out by your kick, and your low end is desolate without a sub-bass. It sounds like you're sidechaining way too much, but having just a little but of sidechain works fine.
If you have a limiter of any kind on the master channel, TAKE IT OFF! It destroys your range of dynamics in the track, and you will not get a decent mix with it brickwalling your master channel.

[/feedback] :3



This is what I've been needing thank you very much for the very in depth feedback.
I have the bass going through a gross beat with the side chain effect on *which explain why it is sidechaining too much*, so I'm guess I'm gonna have to take that off because it does kinda duck the bass way too much and feels like it tosses the song off Beat.
As for the drop I've been having trouble with that on other genre's as well seeing as most of them just happen.

:3 again thank you very much.
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Re: <WIP><Nonpony><DnB>-Belle

Postby Trixiee » 09 Aug 2013 13:13

For your snare I would cut the lows around 0-170 hz by -12 db with a shelf and set it to a very small q to have it cut more of them out to let the bassline breathe.Then boost it around 200-230 hz by about 1 or 2 db for the punch and find the really resonanty parts of the high end and completely cut them out. For your break I think more natural sounding hats would work better but I'm not that good at DnB so don't take it to heart. You should also put your reese higher up in the mix, make a subbass for it and sidechain it. For your pumping reese effect I would use a low pass filter with no resonance and modulate it to give you more control if you want to do anything else to it. As PropellerEscape said make sure there is not limiter on your mixer channel because it will ruin your mix.
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Re: <WIP><Nonpony><DnB>-Belle

Postby Thelastdevastator » 09 Aug 2013 14:04

So I Eqed the Drums and snare switched up the lead and bumped up the reese a bit...I but I feel I made it worse.
https://dl.dropboxusercontent.com/u/105 ... ething.mp3
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