Currently working on the Fighting is Magic soundtrack, seeing as Rainbow is Handling the Applejack theme (first pony that's being made) I'm handling Rarity (second up in the cue), so here's an early work in progress of the theme for Rarity's level.
All in all Rarity seemed to be a fairly difficult subject to pinpoint for her sound, especially being a fighting game. The most obvious thing that'd come to mind would be a sort of regal orchestral piece, fancy and show-offy (probably somewhere around Baroque, but with less restrictions on the composition (personal choice here, never did like all the restrictions on non-chord tones in Baroque music)) - thing is, well 2 things:
-It's not particularly interesting to fight to, sure something more menacing like a fugue would definitely work in a fighting game, but not in her case - it can't give an impression of menacing.
-Well good strings are expensive haha, I'd have to mooch off my friends plugins and things often turn out more expressive/better sounding when I do it since I know the sound I'm going for (been in a few positions where a midi just didn't express the "sound" so to speak of different instruments and me and the other person I was working with had different visions of the final).
After a few sort of hybrid orchestral concepts that went nowhere, I heard this piece in some video that had ponies synched to it: http://www.youtube.com/watch?v=-AOXEqf2mfE
And at that point the ideas just seemed to click, and thus this came about:
http://www.box.net/shared/otb9f1llfq9fetvb5b3u
It's still wip, I have some things to add:
-Percussion is missing a lot of layers (hi hat, crash, tom, etc.)
-"Un-muddy" the piano lead, it just doesn't seem very clean/crisp sounding
-General mixing work
But aside from that, what do you think so far?