itroitnyah wrote:This was great, but creativity doesn't require organization. This really seems more like a message to keep our studios clean, lol.
My interpretation of it:DerpyGrooves wrote:List
ph00tbag wrote:I'm still not sure about number 4. This seems to be great advice for novices, or people that simply want their work to be solid. But from an artistic standpoint, solid simply isn't compelling. It's safe, comfortable. And comfort is the enemy of quality on the long road of making art.
It's all well and good to know the rules, but if you never break them for the hell of it, you'll never learn when breaking them is better than following them when you want quality work.
Years ago I realized that the recording studio was becoming a musical instrument. I even lectured about it, proclaiming that “by turning sound into malleable material, studios invite you to construct new worlds of sounds as painters construct worlds of form and color.”
I was thrilled at how people were using studios to make music that otherwise simply could not exist. Studios opened up possibilities.
But now I’m struck by the insidious, computer-driven tendency to take things out of the domain of muscular activity and put them into the domain of mental activity. This transfer is not paying off.
Sure, muscles are unreliable, but they represent several million years of accumulated finesse. Musicians enjoy drawing on that finesse (and audiences respond to its exercise), so when muscular activity is rendered useless, the creative process is frustrated. No wonder artists who can afford the best of anything keep buying “retro” electronics and instruments, and revert to retro media.
The trouble begins with a design philosophy that equates “more options” with “greater freedom.” Designers struggle endlessly with a problem that is almost nonexistent for users: “How do we pack the maximum number of options into the minimum space and price?” In my experience, the instruments and tools that endure (because they are loved by their users) have limited options.
and call it a day.True art comes from the skilled use of intuitively limited tools.
itroitnyah wrote:So essentially just do what everybody else is doing the way they're doing it, but maybe change something a bit to make it somewhat unique...
I think we could really just leave #4 atand call it a day.True art comes from the skilled use of intuitively limited tools.
itroitnyah wrote:Yeah, we tend to overhype the "you need to be unique" thing, but now you're just repeating yourself.
DerpyGrooves wrote:The sole desire of a musician should be to create well-crafted music.
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