by PropellerEscape » 30 Mar 2014 13:28
I'm going to review this as I listen.
OK, so the intro is very empty, and not in a very good way tbh. Try giving the snare some slight reverb on a send, put some reverb on that introductory synth and add some FX or a filtered pad to give it some atmosphere.
The bass you bring in sounds good except you're playing it too low on the 3rd note and it sounds atonal. Try bringing it up an octave. It's also eating up the kick's low end, so I'd say EQ out the <100hz frequencies on it and lower the volume of the sub a tad. Everything is happening too fast as well. You have a bass and then suddenly there's a piano. Have the piano come in 8 bars later or try and use volume automation for a fade in.
The drop's structure is actually not half bad, everything's just a bit too quiet. Some of the basses could do with some light waveshaping/distortion to give them some grit too, and they sound a bit too generic (do some resampling to get those crazy growls you might be after :3). Also a white noise sweep or some form of FX will work wonders on giving it some impact and filling out the mix. I like the volume automated parts like 0:53, very cool :3
The drop gets too repetitive and easy to predict though, so maybe introduce some new sounds or change up the structure.
Into the part after the drop, take away that piano at some points and replace it with some other instrument as it gets far too repetitive. Also some atmospheric sounds wouldn't go amiss.
The 2nd drop sounds as though you've just cut-pasted the 1st drop and has no variation. Definitely do that and it'll improve the quality of it.
This is a pretty promising remix, just keep working on sound design and structure!