The intro is fine, I think you may want to bring down the reverb on those hat things just for that part.
That piano around 0:28 is very static; play around with the velocities and make it not so robotic.
That kick has a bit too much attack for the intro. I don't think that clap can really stand by itself; it sounds too weak.
At 0:57 I was expecting a snare to drop in as well and play along with the beat; I am disappoint. You may have wanted not to had the cymbal playing on every beat at this point, as it sounds like there should be some sort of rock style beat below it.
Sub before a drop? No no no no.
At the buildup before the drop, that snare kinda comes out of nowhere when I think it should've been introduced prior to that.
When you pulled all the cymbals and all that out of it during the buildup, you made the waveform look like it should've dropped there due to the sub. This is why you shouldn't use a sub (or this much sub at least) before a drop; if you can't tell where your drop actually is from the waveform, you're doing it wrong.
The white noise riser is too loud and a bit piercing. Lower the res a bit.
2:24 - the drop. I assume.
This is... I don't know. It sounds like it wants to be a drop but it's very very empty in the mids, lower mids especially. That's why it sounds so empty; it's basically sub, organ, and drums. Drums themselves are fine, but they're quite out of place. The organ has the same problem with velocity that the piano does, though because it's an organ it doesn't really matter. The main thing that's bad about this segment is how empty it feels.
That dropoff at 2:50 is way too sudden. Not even a white noise riser or reversed cymbal.
That part in general is kinda awkward; the drums come in suddenly and not really energetically to try and build back into a second drop, but it just doesn't work.
The second drop (3:00):
This has the same emptiness problem the first drop has. The melodies and synths are fine, but it's just very empty (how many times have I said that so far?). Oh, and please do not sign yourself to Pinnacle Records if they ask you. They're bad. Anyway, I noticed you readded the clap, but again it's too weak for what this part is (or rather should be).
The second repetition of the drop is boring considering it's pretty much the same as the first drop except for a robotic hat (play with velocities) and the piano stabs.
The segment after the second drop is, again, empty. Decent otherwise though.
The transition to the next part is just awkward. Like before, those drums just aren't working like that. The next part is fine, not too much that hasn't already been said. Just want to point out the biting white noise again.
Those hats as a transition do not work.
By 5:50 the song is getting very boring; shake it up. I haven't heard the original song but if you didn't then you should try editing the melodies or making your own (in key). Now this part would work as a breakdown though, between the two drops or something. I honestly can't tell if it's trying to be the third drop but I think it is.
That portamento'd synth under the main lead doesn't really work too well. Bring the portamento (glide) down a bit and it would work fine I think.
The outro sounds fine, except for the reverb on the drum loop, which I think should be turned down as it stops.
The outro itself is fine aside from the piano velocity problems.
:3