Sonic Breakbeat wrote:1) How is the sound design?
2) Is it complex enough? Too complex? Too basic?
3) Are there any sounds that you like/don't like?
4) Is there enough bass, being in the sub-range or low-range in general?
5) How do the drums sound, and do they stand out enough in the mix?
6) Is it melodic enough, or does it just sound random?
Please don't growl at me Sonic if this is too "harsh". This is what my ears picked up
1. Sound design seems fine to me. The main (let's call it) "wub" could be modulated to not let so much of the higher frequencies through. This is just to my taste, but I would like it if you brought the filter cutoff to around ~25% and modulated with an LFO 25% in both directions. The high-mids are making the sound weak to my ears. I would normally only modulate these kinds of wubs to let through up to 600-700Hz. That's where you'll get the most "wobbiness" out of the synth (so experiment with the amount of filter resonance). Try playing with chorus and phaser effects on that bass too. The chords in the middle sound thin and weak. Not sure if that's what you were going for, but to beef them up use 2 or more unison voices, detune to taste and spread. Add chorus and reverb. The synth that pitches down in the chorus could use a bit more definition. The filter modulation (if that's what you used) sounds sloppy and has less of a rhythmic feel to the other synths. Just go more extreme with the filter mod (increase the mod amount).
2. Sounds "complex" enough to not be boring and has enough repetition to be catchy. Good to my ears. But don't let that stop you from expanding.
3. Chord synth that plays during the chorus, it's a bit thin. The synth that pitches down in the chorus, lacks rhythmic definition"
4. More please. Usually commercial tracks get mastered so that the sub peaks at -9 or -6dB, depending on the type of track. Just use that as a guideline, obviously you can go louder or softer to your taste. Some tracks have the sub peak at -3dB. For this style, I think you'd want to go a bit heavier on the sub. Try syncing the sub's volume to the "wub's" LFO speed too, sometimes it sounds good.
5. Drums sound clear and present. I think the kick sounds great with the rest of the track. The snare is kind of ambiguous. It's sitting in between being too punchy and not punchy enough. For this style of music, you can really have either. Make the snare punchier, or find a sample that more resembles a rim shot or something, they're quite commonly used also in this type of dubstep.
6. Sounds fine to me. Just make sure you keep some repetition when you start expanding to keep it sounding logical.
General things I picked up on:
- Sidechain your synths to the kick and snare to give the track a bit of weight.
- The chord progression (before the "drop") iv-III-VII-I is quite commonly used. It sounds nice! Just keep it away from idmforums
- Right now, the track sounds quite flat. May just be because it's a WIP, but non-the-less get some filter and volume automations going!
Hope this helps in some way, shape or form. I hope I didn't make myself look like an ass. It is sounding SWEEEEEET at the moment. Love the groove, can't wait for the final product!
Also, screw editing thids