by Injustrial » 16 Mar 2014 15:12
I like Guthey's idea of detuning the strings slightly. Just modding the pitch on one of the oscillators ~5-10 cents would do a lot to build under the slightly unnatural vibe I'm hearing.
Do I like it? Yes, yes I do. Depending on the setting, I would have no problem listening to this several times. If I were GM'ing an RPG setting or something, I could see myself reaching for something like this.
If I'm getting blasted on Jägerbombs and partying hard, I'd probably look elsewhere XD
Does it flow well? Well, I don't feel any transitions are really jarring or anything. The soft and floaty sounds do a lot in that respect. I don't think adding more elements would tie the piece better, so I'd recommend you to build on what you have and expand on the already established elements and synths, rather than creating more and more on top of it.
Genre: I'd call this ambient. Though there are orchestral components, the rest of the soundscape is very moody and BGM'y. I think, making the cellos more brittle and lo-fi would be interesting. Right now, they sound a bit dominant and threatening, when the rest of the piece is more ominous and lingering.
To explain it a bit better: The ambient parts make me feel I'm in a broken down old room. Something's... off, but I can't really put my finger on it, and I should probably start getting pretty worried soon...
The strings make me feel the camera has shifted away from me and instead focuses on something dark, but unidentifiable. Right now, we can't make out what it is, but it's big, filling the entire screen and oh GOD THERE'S AN EYE!
But yeah, this could be very cool indeed. Right now it does end very abruptly and there's room to push either the eerie feeling, or the threatening looming feeling (perhaps even both) further. I'd recommend you don't go too overboard with either, though, since I really think subtlety is vital in this type of music. Less is more, leave something for the listener's imagination, and so forth. Hope this helps, sorry I can't be more specific with my feedback
