Lyonize wrote:Dang! Why didn't I see this earlier? I don't think I'v got time but I might as well try. While I'm at it, here's my R&R submission. Feedback would be appreciated a TON.
..O_O That. Was. AMAZING! I hope you can make something for the next album (I am not sure, but I think the deadline is the 28th?..) Now, there were a couple of things that I think could be fixed. 1. The snare need to be a little louder (not much, just a bit). 2. The song got a little repetitive.. you should have dropped the melody off at 4:03 and transitioned to the build up you had going at 0:46. After the build up, have the main drop play though to the end. (Does that make sense? I am sorry if it doesn't.)
That's actually really good. The drums come in a little to quickly for my tastes, perhaps have a bar or two with the drums highpassed or bandpassed, and have the filter open gradually? That's what I usually do for dubstep. I personally think you should change the melody of that bell thing a bit from 1:22 onward, to give it some more variety; I guess that's more of a personal taste though. I don't hear any mixing problems, but from what i can hear there is a ton of sub in the kick, which could mess with the other sub if you don't remove it or sidechain it. (Although I'm not hearing any muddy stuff in the sub either)
Now can somebody please at least give me a teeny bit of criticism on my other track? :c
Hey look unlisted videos work in embeds I didn't know that
Producing mediocre drum and bass since 2012. Stuff I use: FL Studio 12, Harmor, Sytrus, Maximus, Akai MPK Mini, Numark Mixtrack SoundCloud -=- YouTube -=- Tumblr
I don't care for feedback, and my feedback is usually terrible, not terrible as in it's negative, I'm just bad at giving feedback. BUT, I'll give it a shot;
I like how to cut is low in the beginning, I like the attack of the kick, but I think you could adjust it a bit, and possibly highpass, bells are nice too, I could imagine a very small bit of delay in the bells, but not enough to give a real thing on about that. And that's pretty much it for me
Alycs wrote:[Thin Air]: Overall, I think you should go for this as your song. The intro needs a little work. Again, the lazerish sound clashes harmonically with the organ. Also, the fade out effect seems to panned left, and that’s a little disorienting. I like the drums on this one better to, but again, it lacks depth. Try boosting the kick’s lows and the snare’s highs. Just focus on getting your spectrum filled out to give more depth to the song, and this will be great.
I updated the song to try to add more depth. Not sure how what you meant about the 'lazerish sound' and 'organ', not sure which sounds you meant. If it's the lead it's all the same sound, just edited. Here's mine updated though, it's the same melodically, but hopefully improved: http://soundcloud.com/r-y-s-e/thin-air-wip-updated-mixing
My feedback is not that great, but The opening chord should be different? I don't know. It sounds a bit clashing with the melody. But if this was intended, it's all good. When the drums come in, make the sweep in a bit stronger. But, really, I liked it. After that 1:50, add a sweep down, but like a cooldown riff where there's no drums, but only a subtle melody. :D
GCKrastin wrote:Now can somebody please at least give me a teeny bit of criticism on my other track? :c
Hey look unlisted videos work in embeds I didn't know that
Writing as listening... - Oscillation the synch at the start is a little harsh*. Maybe slow it down a bit. - 1:06 That synth is really painful >.< - Drums are really cool though. - That Bass is also rather forced and choppy. - 2:46 I'm beginning to question your sanity. - 3:05 Nice drum fill. - 3:12 Those high notes came out of nowhere.
*In hindsight, that was beautiful.
Overall, I'd give that 7/10 for mixing/mastering (however you did it). I'd give it 2/10 enjoyability.
Add pony samples. Lots of them. Then it'll get on the album for the same reason as Oncoming Traffic.
Okay, interesting intro. I like the heavy delay on that one sound it's a cool effect. Not a big fan of the bass that comes in shortly after though. That's a personal thing, but maybe someone else will have the same opinion. Now, so far my main problem with it is that the first minute was just bringing different instruments in every measure or so. It needs more structure to it, because just bringing things in tends to get boring. I really like the next section at around 0:55. And the high tension section after that is pretty badass. I'd recommend getting better drum samples, and maybe improving the sound design there, but the concept you have going is really cool. From there everything is sounding decent. Bring out the leads more, you want to be able to hear the melodies clearly.
Overall, everything sounded pretty cool except for a few things that were mostly personal preference, but you should still probably take a look at them. I'm not sure if you want feedback in the mixing department because the album theme is against mixing, but if there was anything it really lacked, that was it.
Love the melody straight from the start. Then the glitchy melodies are like hnnnnng. The drums could be better, but I can't complain too much. I like the chiptuneish sound design too, it's really working with what you're going for. It's short, so it's kinda hard to find anything wrong with it so far. I like it though!
GCKrastin wrote:Now can somebody please at least give me a teeny bit of criticism on my other track? :c
Interesting sound you got going at the beginning there. Definitely not a bad thing though. I feel like it drones on a *bit* too long, it's bearable though. The first change is epic, That glitchy DnB stuff is badass. The transitions are a bit sloppy though, and it starts to feel really repetitive. You need something like a major mood change, or start bringing in different instruments. The change at 2:44 does a decent job with this, but it doesn't necessarily change a whole lot, and it gets tiring to listen to.
Overall, I love the concept of the glitchy drum breaks and stuff, but the structure of the song would need a lot of work. It basically plays through, rebuilds up, plays through again and then concludes. You need a constantly changing level energy if you want to keep someone's attention through a song. That's the main thing it lacks. But I do think it fits the album mentality incredibly well.
Dat intro. Really progressive feel to it. The subs you add flow well with them, but they might be a bit too loud during that section. Lead feels like it might have too many mids/highs, or it might be overcompressed. Really feeling the energy when the drums come in though. Not too much else to say about it. I wasn't really getting a "FIGHT THE MENTALITY" vibe from it, so I'm not sure how it would fare with the album, but nevertheless I liked it.
I don't have anything for critiquing right now because I have a few projects and I'm still deciding on which one I want to use. Hope I helped though!
Percussionist - Electronic Musician In Training Soundcloud/Youtube/Tumblr Skype: soundsofgenkar
Love the melody straight from the start. Then the glitchy melodies are like hnnnnng. The drums could be better, but I can't complain too much. I like the chiptuneish sound design too, it's really working with what you're going for. It's short, so it's kinda hard to find anything wrong with it so far. I like it though!
Thanks Genkar! I'll give you feedback once you show something
Also, I probably won't be posting my track again. I'm nearly finished and will submit.