Lavender_Harmony wrote:Final stage EQ is good for two things: Fixing the unfixable, ie if your project is long dead and its a simple fix, or colouring your mix.
And as a rule I'll do a separate pass because my projects tend to get rather CPU heavy. Like, 100+ tracks CPU heavy. That kidna happens when you work with orchestral stuff.
I personally don't like mixing into a compressor, while it does make it easier, it can lead into severe problems when trying to deal with peaks in your mix when trying to smooth out the dynamic range by altering volume alone.
bartekko wrote:Overdrive, EQ, Limiter
Applejinx wrote:Lavender_Harmony wrote:Final stage EQ is good for two things: Fixing the unfixable, ie if your project is long dead and its a simple fix, or colouring your mix.
And as a rule I'll do a separate pass because my projects tend to get rather CPU heavy. Like, 100+ tracks CPU heavy. That kidna happens when you work with orchestral stuff.
I personally don't like mixing into a compressor, while it does make it easier, it can lead into severe problems when trying to deal with peaks in your mix when trying to smooth out the dynamic range by altering volume alone.
Well, that's true. And I wentwhen I saw the word 'orchestral'- compressing an orchestral track is a hangin' offense
we're clearly coming from different genres. (typical modern rock mixes are 100+ tracks too, though...) Compression is just about indispensable to a modern rock mix topology (don't blame me for that term, blame my friend Tim) but it really doesn't belong in an orchestral mix. If I was layering an orchestra into a rock mix I'd want to run the rock stuff into a separate buss to compress, and sneak the orchestral stuff in parallel to it.
Also, as important as compression can be to some genres, it's ALWAYS worth remembering that automating volume might be as good or better, for things that are really level issues (such as on individual tracks). I can see why you'd recoil from compression as a go-to problem-fixer.
Applejinx wrote:(typical modern rock mixes are 100+ tracks too, though...)
GumsOfGabby wrote:Applejinx wrote:(typical modern rock mixes are 100+ tracks too, though...)
Like, 2 guitars, keys, percussion and vocals?
Kyoga wrote:i think the point here was to talk about the things that you put on the master channel to mix.
Applejinx wrote:Large numbers of guitars, keyboards, vocals, alternate vocals, alternate guitars
GumsOfGabby wrote:Applejinx wrote:Large numbers of guitars, keyboards, vocals, alternate vocals, alternate guitars
I see. I didn't realise that rock songs could be so complex! Thanks for the insight
Applejinx wrote:Not sure if sarcasm?
Applejinx wrote:I'd also point out there's no big conceptual difference between building your mastering into the 2-buss and doing it in a separate pass, if it's you that is doing both things: part of the concept of mastering is that someone else does it that's not you, and that they don't do exactly what you tell them. They're a second opinion.
natsukashi wrote:Again, the bassist is forgotten. Wahaha
Dabrenn wrote:I also tend to avoid putting things on my master channel. I don't put anything on it until after everything else is already mixed, and then I put a limiter on for good measure and maybe mess with an EQ.
I don't think you should ever be working on mixing a track with a Limiter already on your Master.
Navron wrote:Clipping can be dangerous for sound systems that cost tens of thousands of dollars, such as those found at venues.
If you're getting into a habit of letting songs clip, get out of it. Better to raise your gain a couple notches for a live performance, than risk damaging the system with artifacts and distortion.
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