TheBronyChip wrote:i like how no one's surprised by what i use xD
Thyrai wrote:PC. I always hear about how great Macs are, but I'm consistently disappointed whenever I use one
5COPY wrote:Why is this in Technique again?
TheBronyChip wrote:damn i forgot to do my specs
Gameboy color
-specs-
8mhz zilog z80
8mb ram
160x144 lcd
VINXIS wrote:Mine says community...
Kopachris wrote:TheBronyChip wrote:damn i forgot to do my specs
Gameboy color
-specs-
8mhz zilog z80
8mb ram
160x144 lcd
Hey, I remember the good ol' z80! My calculator in high school had one of those processors! Ah, the nostalgia...
TheBronyChip wrote:Anforium wrote:I love those processors! I used to do calculator programming and once made a Guitar Hero clone with it.
thats epic
CommandSpry wrote:You guys and your gameboys
I still have a 486 pc from 1993 in my garage, still works no kidding
specs
CPU (god knows what brand) 33mhz
8MB Ram
GPU: (god knows what brand) 1MB
Hard disk: 256MB
13" Display and Windows 3.11
Runs Warcraft 2 @ 60fps and Word and Excel 5 and Corel Draw 6
K3WRO wrote:Windows XP
<:
VINXIS wrote:K3WRO wrote:Windows XP
<:
I have one too amg!
...
CommandSpry wrote:You guys and your gameboys
I still have a 486 pc from 1993 in my garage, still works no kidding
specs
CPU (god knows what brand) 33mhz
8MB Ram
GPU: (god knows what brand) 1MB
Hard disk: 256MB
13" Display and Windows 3.11
Runs Warcraft 2 @ 60fps and Word and Excel 5 and Corel Draw 6
K3WRO wrote:Windows XP
<:
Did you do that in the "calculator language" or did you use assembly? I seem to remember that more complex programs (games) were virtually impossible to make without resorting to assembly, at least on things like the TI-83, perhaps because the uncompiled program source took up way too much space and ran too slow.Anforium wrote:It was quite interesting, theres were no songs; everything was randomized. I even implemented a basic star power feature. However, the whole thing got laggier and laggier the further you got in it.
prettiestPony wrote:I use Windows 7 64-bit (except when on my laptop, which is 32-bit), and I use REAPER and Renoise. Why? Because they're awesome. I've never been able to get into Cubase or SONAR (even though I own a copy of an older version of SONAR), and while FL Studio, Ableton, and Reason are all great, they don't do things quite how I want them to.
I like to pretend that someday I'll buy Magix Samplitude, but that'll probably never happen, and I'll probably be too stuck in my ways at that point to want to change DAWs anyway.K3WRO wrote:Windows XP
<:
OH GOD WHY, you should change to Windows 7, I promise it's better. Skipping Vista is fine and understandable, but Windows 7 actually works properly. (For me, at least.)Did you do that in the "calculator language" or did you use assembly? I seem to remember that more complex programs (games) were virtually impossible to make without resorting to assembly, at least on things like the TI-83, perhaps because the uncompiled program source took up way too much space and ran too slow.Anforium wrote:It was quite interesting, theres were no songs; everything was randomized. I even implemented a basic star power feature. However, the whole thing got laggier and laggier the further you got in it.
Also, off topic, hey! You use trackers! We should collab. :3 I mess around with MilkyTracker once in a while--perhaps a collaboration would be motivation for both of us to learn how to use it better. Or I'd be up for OpenMPT; I think I'm at about the same level of familiarity with both of them.
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