itroitnyah wrote:Probably the scariest game I've ever played so far is Alan Wake. Still waiting for a sequel. It needs a sequel so bad. It's a shame that they have an Alan Wake arcade game, but not an actual sequel. I want to play the Dead Space series as I've heard good things about it, and I want to play Amnesia as well. My older brother says he can't get through 30 minutes of it, he's just that scaredI want to beat the game.
Scariest movie I've ever seen is The Tunnel. That movie is so good, and pretty scary as well.
Yeah, I have yet to try some of the more highly acclaimed scary games, but there are quite a few parts that made me jump in Alan WakeMotivfs wrote:I didn't find Alan Wake to be that scary, but I found the story to be amazing, it's such an underrated game, people just don't try it because the idea of a guy using a flashlight and flares as a weapon sounds ridiculous to them.
Captain Ironhelm wrote:SCP Containment Unit
TheMalenEst wrote:F.E.A.R
soup2504 wrote:Lmfao at people calling Dead Space a horror game. It's a good game, but there really isn't much horror to it. Unless you think jump "scares" are a good horror element... But if you do, I'm gonna have to punch you in the face haha
Anyways... System Shock 2, Amnesia, yeah.
soup2504 wrote:Lmfao at people calling Dead Space a horror game. It's a good game, but there really isn't much horror to it. Unless you think jump "scares" are a good horror element... But if you do, I'm gonna have to punch you in the face haha
Anyways... System Shock 2, Amnesia, yeah.
Motivfs wrote:It still technically falls under a horror game classification, obviously compared to many other games it completely pales in terms of "scariness".
Still overall good game anyways.
soup2504 wrote:Motivfs wrote:It still technically falls under a horror game classification, obviously compared to many other games it completely pales in terms of "scariness".
Still overall good game anyways.
Oh yes, it's a great game, but to be completely honest, I think it's more of a sci-fi thriller with light horror elements thrown in. The horror elements just weren't prevalent or good enough for me to classify it as a horror game. This isn't a bad thing, of course, but it bothers me when people try to call it a horror game. But what's even worse is the people that call it a survival horror game... ugh
Nine Volt wrote:"Survival horror is a subgenre of action-adventure video games inspired by horror fiction. Although combat can be a part of the gameplay, the player is made to feel less powerful than in typical action games, because of limited ammunition, health, speed, or other limitations. The player is also challenged to find items that unlock the path to new areas, and solve puzzles at certain locations. Games make use of strong horror themes, and the player is often challenged to navigate dark maze-like environments, and react to unexpected attacks from enemies."
Dead Space fits all these requirements. Probably not on easy mode, but it fits the requirements. Ammo and health are limited, enemies don't die in the standard area. You need to find items to progress (hell, the first game is basically one huge fetch quest) and puzzles are common. The Ishumira is dark, maze-like, and industrious, and necromorphs pop out suddenly all the time.
soup2504 wrote:Nine Volt wrote:"Survival horror is a subgenre of action-adventure video games inspired by horror fiction. Although combat can be a part of the gameplay, the player is made to feel less powerful than in typical action games, because of limited ammunition, health, speed, or other limitations. The player is also challenged to find items that unlock the path to new areas, and solve puzzles at certain locations. Games make use of strong horror themes, and the player is often challenged to navigate dark maze-like environments, and react to unexpected attacks from enemies."
Dead Space fits all these requirements. Probably not on easy mode, but it fits the requirements. Ammo and health are limited, enemies don't die in the standard area. You need to find items to progress (hell, the first game is basically one huge fetch quest) and puzzles are common. The Ishumira is dark, maze-like, and industrious, and necromorphs pop out suddenly all the time.
Needing items to progress and solving puzzles isn't really much of a survival horror aspect tho; it's done in man different genres of games, and it doesn't add anything to survival horror in the slightest. Ammo and health packs were really abundant in Dead Space, and I really thought it was pretty much impossible to run out. Also, the game was actually very easy, even on hard difficulty (and this is coming from someone who is naturally bad at shooters and stuff like that!). There was only one part that I found challenging in the entirety of Dead Space, and thy was the asteroid blasting part. Dark mazelike areas and enemies popping out also doesn't add to survival horror in any way shape or form, because this could be done in many other genres as well, and it doesn't contribute a single thing towards the survival part of survival horror.
Nine Volt wrote:Soup, what I posted is the definition of the term 'survival horror'. Dead Space 2 and 3 definitely are heading more into sci-fi shooter or whatever, but Dead Space 1 fits the survival horror definition to a T.
Nine Volt wrote:*shrugs*
Doesn't really matter.
kill yourself
just kidding
maybe
Nine Volt wrote:Grey was pretty cool. Lot's of surreal-y dark stuff.
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