Captain Ironhelm wrote:Run a low pass filter, problem solved.
Captain Ironhelm wrote:I got into my Massive and did a single straight sine at a very low frequency (think 60-80). I lowered out the lower frequencies and boosted the higher frequencies, and here's what I got:
https://dl.dropbox.com/u/80581976/Samples/MassiveSineWave.wav
Indeed it took more boosting than the 3xosc (Thanks for the heads up on this topic! Been fun messing around with stuff. And 3xOsc is messier than Massive, just to make that clear), but those overtones still snuck through. The same has occurred with other synths. I think it would be almost impossible to get a synth that doesn't do this, however small the degree that it does.
Yay for me giving free worthless information!
bartekko wrote:(Everyone needs to know this so read it in his post)
XXDarkShadow79XX wrote:As it turns out, there's this weird EQ thing and it can actually take those frequencies out.
StevenAD wrote:XXDarkShadow79XX wrote:As it turns out, there's this weird EQ thing and it can actually take those frequencies out.
That's what I do, although I'm finding I'm using 3xOsc less and less as I discover more things about other synths.
If a function x(t) contains no frequencies higher than B hertz, it is completely determined by giving its ordinates at a series of points spaced 1/(2B) seconds apart.
bartekko wrote:As an example, I'm giving this .wav file:
https://dl.dropbox.com/u/43557387/882L882441L441M.wav
Warning: the provided file is rendered in 88200 Hz, so if you play it back at 44100 Hz, you'll hear something entirely different for the first half of the file.
These are four renders of a C-major scale played at a very high pitch, with an FM8 patch with a lot of high frequency content.
1.) A render at 88200 Hz with a Lowpass filter @ 20000Hz cutoff (Allpass Filter)
2.) A render at 88200 Hz
3.) A render at 44100 Hz with a Lowpass filter @ 20000Hz cutoff (Allpass Filter)
4.) A render at 44100 Hz
First three parts sound pretty much the same, with mostly clean sound, and no weird frequency shifter-like tones, but the fourth one sounds really horrible and digital, doesn't really sound like the C major scale.
The reason for this, is that the last part has a lot of frequencies above the nyquist frequency, which is 22050Hz for the 44100Hz sampling rate, and those frequencies are rendered as different ones, as the image shows:
Black dots are samples, Red wave is the input wave higher than nyquist freq, black wave is the output, at frequency of f=f(sampling)-f(signal)
Play the file at 44100 Hz (Half Speed) (You may use Audacity)
The first and the third ones sound similar, but the second one sounds more briliant, because it has all the frequencies that distorted the fourth signal in the fourth one rendered correctly
Seven wrote:Wellp, at least this explain my failed attempts to transfer a couple patches from FM8 to 3xOsc. (FM8 was hogging CPU for patches that really didn't need FM8.)
cloudshovit wrote:
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