Dubstep bass drop help

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Dubstep bass drop help

Postby itroitnyah » 18 Aug 2012 14:46

alright so I have myself a good track and all, good drums, no dissonance, yada yada yada.

Anyways, I got myself stuck on the bass drop. I have the patch that I made in massive, have the scale, and a pad chord progression in the background to make it feel more full, but there's still a problem. The patch I made doesn't feel intense enough. I have white noise on enough so that it doesn't alter the actual sound of the patch very much while still making it feel a bit more intense, I layered the sounds, and I used 4-7 soundgoodizers, but it doesn't feel intense enough.

Btw, the drop style I'm trying to make is: Of course I'm not copying the synth Flux used, and I'm not stealing the drop note progression, etc. I'm just trying this style of drop, and the patch style, as I'm sure that you all can tell, is a non-wub style, with just quicker moving notes, sliding notes, I think.

So yeah, I'm just looking for tips on how to make it sound more intense. Now that I think about it, I havn't tried the drop with the drums and percussion added in, and percussion makes up a part of the intensity of a drop.
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Re: Dubstep bass drop help

Postby Watashig » 18 Aug 2012 15:10

itroitnyah wrote:Now that I think about it, I havn't tried the drop with the drums and percussion added in, and percussion makes up a part of the intensity of a drop.

Do it, filly. I remember reading others saying that listening to your patch with the rest of the song gives a much better impression of how well that patch is actually doing.

Tell us how it goes :)
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Re: Dubstep bass drop help

Postby itroitnyah » 18 Aug 2012 15:24

Watashig wrote:
itroitnyah wrote:Now that I think about it, I havn't tried the drop with the drums and percussion added in, and percussion makes up a part of the intensity of a drop.

Do it, filly. I remember reading others say that listening to your patch with the rest of the song gives a much better impression of how well that patch is actually doing.

Tell us how it goes :)
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Re: Dubstep bass drop help

Postby ChromaticChaosPony » 18 Aug 2012 17:26

Not intense enough...

Maybe add some Ohmicide to some of the bass patches. More dimension expander inside of Massive. Add more to the mids with your basses. Maybe an ocassion high pitched bass scream or something. Add plenty of sub bass. Some vocal basses (that 'yoi' sound). I don't know. Depends what you want to do.

Definitely add drums. That is necessary to even have a drop, or a dubstep song for that matter.

Have you considered that a simple white noise buildup might not be intense enough? Or the accelerating kick drums? The buildup can definitely make or break a drop. In my most recent song, I took an actual dubstep bass and had it slowly pitch bend upwards, making the buildup intense compared to others.

I don't have a Flux Pavilion style. I usually aim for extremely robotic stuff, like Downlink, Dasik, and Excision. Or anything from a Megatron Vomit dubstep mix. So I like to use plenty of hydraulic samples and downlifting basses that sound reminiscent of Transformers sound effects. And I put pitch bends everywhere. Definitely not the same thing you're doing.
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Re: Dubstep bass drop help

Postby XXDarkShadow79XX » 18 Aug 2012 22:40

CAAAAMMEEELLLCRUUSHEERRR

Edit: The "Ultra Phat" and "More Beef" settings are blessings from heaven.
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Re: Dubstep bass drop help

Postby Ed Viper » 20 Aug 2012 04:33

itroitnyah wrote: I used 4-7 soundgoodizers,

itroitnyah wrote:4-7 soundgoodizers

itroitnyah wrote:soundgoodizers


Try to stay away from soundgoodizer, if you can. It can really muddy everything up and make mixing a nightmare. If you feel no other course of action is viable, I suggest you use one at most.

It also helps to make the part of the song prior to the drop be considerably less-energized than after the drop. If you can make the drop "intense" when compared to the beginning of the song, it doesn't have to be as intense as you may be looking for. Perception is everything.

As long as there is a definite increase in energy, and the song isn't as floaty as the intro, then you should be fine. If you listen to the song you linked as an example, you can see that the sections prior to drops are very floaty, almost atmospheric.

If you're looking for technical things you can do with your patch, you can try things like overdrive, chorus, and distortion effects, or perhaps different filters on the oscillators.
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Re: Dubstep bass drop help

Postby Friv » 20 Aug 2012 14:54

itroitnyah wrote:alright so I have myself a good track and all, good drums, no dissonance, yada yada yada.

Anyways, I got myself stuck on the bass drop. I have the patch that I made in massive, have the scale, and a pad chord progression in the background to make it feel more full, but there's still a problem. The patch I made doesn't feel intense enough. I have white noise on enough so that it doesn't alter the actual sound of the patch very much while still making it feel a bit more intense, I layered the sounds, and I used 4-7 soundgoodizers, but it doesn't feel intense enough.

Btw, the drop style I'm trying to make is: Of course I'm not copying the synth Flux used, and I'm not stealing the drop note progression, etc. I'm just trying this style of drop, and the patch style, as I'm sure that you all can tell, is a non-wub style, with just quicker moving notes, sliding notes, I think.

So yeah, I'm just looking for tips on how to make it sound more intense. Now that I think about it, I havn't tried the drop with the drums and percussion added in, and percussion makes up a part of the intensity of a drop.

A tip: soundgoodizers suck. Even Especially if you use more than one. Get the sound you want with compression and EQ'ing. If you want to make the sound bigger try adding more voices in the patch, and a little reverb never hurts big bro-basses.

Also, sidechain is your friend. You can get good sounds by sidechaining the kick and snare to your basses and synths and playing something more complex than just kick on 1 and snare on 3. When the drums dominate the rest of the sounds it makes the track sound punchier and better.

For a Flux type of sound. You're going to want the abuse formant synths and some distortion.
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Re: Dubstep bass drop help

Postby XXDarkShadow79XX » 20 Aug 2012 16:18

Soundgoodizer is actually really useful if you use it sparingly. But NEVER use more than one on the same mixer channel.
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Re: Dubstep bass drop help

Postby bartekko » 20 Aug 2012 17:49

[00:27:11] <@z0r8> you are voiced, now shut up
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Re: Dubstep bass drop help

Postby XXDarkShadow79XX » 20 Aug 2012 20:26

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Re: Dubstep bass drop help

Postby eClypse » 31 Aug 2012 07:37



fu! My soundsystem was on max level :'(
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Re: Dubstep bass drop help

Postby KillerAmp » 31 Aug 2012 08:04

Throw some punchy Sub-bass in there, honestly the sub is what really gives a drop noise the 'Kick-in-the-balls' factor
also as stated before, try compression and EQ and other things of the sort before thinking about soundgoodizer lol
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Re: Dubstep bass drop help

Postby Mr. Bigglesworth » 01 Sep 2012 07:50

Well if you wanna go simple, export a drum (like a snare or a kick) to a piano roll and pitch it up to make a neat little rising effect.

Also synth risers (build-ups) are worth investing a bit of time into (if you haven't got any http://soundcloud.com/testsubject72/mr- ... up/s-9ChOQ one I made a while ago) And it doesn't necessarily need some weirdo synth to initiate the drop, if you can't find/make a synth you like, if it were me, I'd add a small pause (less than a second or 2 long) and add a snare to the end of said pause just for punctuation's sake.

Just keep in mind that you need a little filling if the gap is going to be very long, anything will do for that, hats, sub bass, mid bass, choose whatever you feel works best. Oh and excessive soundgoodizers is a no-no in my book, it can make things just sound a little ick. I'd recommend something like CamelCrusher for things like compression, it's free and pretty darn useful.
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